不像嵌入式微控制器只執行面向工業應用的有限功能,現代嵌入式系統是互連、富媒體的(利用網絡功能和圖形用戶接口)。《現代嵌入式計算(英文版)》講述當代嵌入式計算系統的平臺架構,這些嵌入式系統能夠驅動普適、互連的設備(如移動電話、數字照相機、智能家居系統)。
intelatom處理器廣泛用于如電子閱讀器、連網電視、平板電腦、筆記本電腦這樣的設備,全書一開始就討論嵌入式平臺架構和專用于intelatom處理器的架構,接下來分別討論系統啟動、操作系統、功耗優化、圖形和多媒體加速、網絡連通性、平臺調試。本書介紹了如何開發嵌入式片上系統(soc)框架,既適合作為高校嵌入式計算課程的教材,也適合嵌入式系統設計人員及相關專業人員閱讀參考。
本書特色
采用基于主流pc芯片架構的intel atom處理器學習嵌入式系統設計,并提供與其他平臺的對比分析。
設計面向支持游戲、車載信息娛樂系統、醫療記錄檢索、銷售點購買、聯網、數字存儲以及其他零售、消費和工業應用的嵌入式處理器。
Peter Barry,現任Intel嵌入式與通信事業部主任工程師。他有20多年的從業經歷,先后供職于Intel、BasicCommunications、 NortelNetworks和Tellabs公司,一直致力于嵌入式系統的研發工作,研發的處理器包括Z80、68K、PowerPC、ARM、XScale和Intel架構系統,開發了用于proprietaryRTOS、pSOS、VxWorks、WinCE和Linux的多個板級支持包。他還開發出主要用于數據通信和電信以及工業應用的多個協議棧和應用程序。
preface
foreword
acknowledgments
part 1 principles of modern embedded systems
chapter 1 embedded systems landscape
what is an embedded computer system?
why is this transition inevitable?
what range of embedded systems exists?.
what to expect from the rest of this book
chapter 2 attributes of embedded systems
embedded platform characteristics
summary
chapter 3 the future of embedded systems
technology trends
issues, applications, and initiatives
challenges and uncertainties
summary
part 2 embedded systems architecture and operation
chapter 4 embedded platform architecture
platform overview
volatile memory technologies
nonvolatile storage
device interface--high performance
universal serial bus.
device interconnect--low performance
general-purpose input/output
power delivery
summary
chapter 5 embedded processor architecture
basic execution environment
application binary interface.
processor instruction classes
exceptions/interrupts model
vector table structure
exception frame
masking interrupts
acknowledging interrupts
interrupt latency
memory mapping and protection
memory management unit
mmu and processes
memory hierarchy
intel atom microarchitecture (supplemental material)
chapter 6 embedded platform boot sequence
multi-core and multi-processor boot
boot technology considerations
hardware power sequences (the pre-pre-boot)
reset: the first few steps and a jump
early initialization
ap processor initialization
advanced initialization
legacy bios and uefi framework software
cold and warm boot
summary
chapter 7 operating systems overview
application interface
processes, tasks, and threads
scheduling
memory allocation
clocks and timers
mutual exclusion/synchronization
device driver models
bus drivers
networking
storage file systems
power management
real time
licensing
chapter 8 embedded linux,
tool chain
anatomy of an embedded linux
building a kernel
debugging
driver development
memory management
synchronization/locking.
summary
chapter 9 power optimization
power basics
the power profile of an embedded computing system
constant versus dynamic power
a simple model of power efficiency
advanced configuration and power interface (acpi)
optimizing software for power performance
summary
chapter 10 embedded graphics and multimedia acceleration
screen display
embedded pannels
graphics stack
accelerated media decode
video capture and encoding
media frameworks
summary
chapter 11 digital signal processing using general-purposeprocessors
overview
single instruction multiple data
microarchitecture considerations
implementation options
intrinsics and data types
vectorization
performance primitives
finite impulse response filter
application examples
summary
chapter 12 network connectivity
networking basics
tcp/ip networking
ethernet
wi-fi and ieee 802.11
bluetooth
linux networking
summary
chapter 13 application frameworks
overview
android
qt
other environments
more resources
summary
chapter 14 platform and content security
security principles,
security concepts and building blocks
platform support for security
summary
chapter 15 advanced topics: smp, amp, and virtualization
multiprocessing basics
symmetric multiprocessing
asymmetric multiprocessing
virtualization basics
methods for platform virtualization
summary
part 3 developing an embedded system
chapter 16 example designs
intel atom e6xx series platforms
multi-radio communications design
multimedia design
modular references
summary
chapter 17 platform debug
debugging new platforms
a process for debugging a new platform
debug tools and chipset features
debug process details
additional resources
summary
chapter 18 performance tuning
what are patterns?
general approaches
code and design
processor-specific
networking techniques
references
index